Interlisp Hungarian Rings Devlog

Ah, finally found the Devlog sections rather late in the process.
I've just gotten my ring shuffling in and am in the home stretch.
I found a bug in my ring list structure (they share overlapping balls) and spent some time debugging that.
Essentially the 3 rings are 3 lists with shared ball "records" where they overlap.
Now I just need to finish collecting user input by attaching an input function to the window.
Windows in Medley have their own attributes for mouse clicks and other actions.
You can also add your own attributes as a kind of storage attached to the window itself.
It's a bit odd but can work. Grabbing keyboard events seems a bit more dark magic so I may just implement mouse controls for now.
One of the essential things to think about during a short term project is "what do I need" vs "what would be nice to have" - address the essentials first then add on the "nice to haves". I've got custom graphics in the queue as well as keyboard controls but those are in my "nice to have" category.
Get Interlisp Hungarian Rings
Interlisp Hungarian Rings
My second game using the Medley Interlisp environment
| Status | In development |
| Author | Pixel_Outlaw |
| Genre | Puzzle |
| Tags | Black and White, commonlisp, interlisp, lisp, Retro |
More posts
- Made it to the Finish Line9 days ago
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